paintball
Gear up for heart-pounding battles in our Paintball Arena, where strategic maneuvers, teamwork, and adrenaline combine for an intense and thrilling outdoor combat experience
Paintball Packages & Pricing
Junior Officer/Naqib:
- AGE 9-11 years old
- 100 paintballs with 30 minutes time duration
- Price: 80 AED per package
Colonel Aqid:
- AGE 12 years old and above
- 100 paintballs with 30 minutes time duration
- Price: 95 AED per package
Brigadier/Amid:
- AGE 12 years old and above
- 200 paintballs with 45 minutes time duration
- Price: 145 AED per package
Major/Liwa:
- AGE 12 years old and above
- 400 paintballs with 60 minutes time duration
- Price: 220 AED per package
General/Fariq Awwal:
- AGE 18 years old and above
- 500 paintballs with 90 minutes time duration
- Price: 270 AED per package
- Wear comfortable clothing and sports shoes
- Flip-flops, heels or sandals are not allowed
- No outside equipment allowed
- Signed Waiver is required
- 9-11 years old for Junior Officer sessions
- 12 years and above for Colonel, Brigadier and Major sessions
- Minimum 1 player and more
- DO NOT TAMPER WITH YOUR GUN BEFORE ENTERING THE PLAY AREA.
- NEVER TAKE YOUR GOGGLES OFF IN ANY PLAY AREA FOR ANY REASON.
- ALWAYS CAP YOUR BARREL WITH THE SUPPLIED BARREL PLUG BEFORE YOU LEAVE THE PLAY AREA.
- ALWAYS ASK THE REFEREE’S PERMISSION BEFORE YOU EXIT THE PLAYING AREA.
- DO NOT SHOOT YOUR PAINT GUN AT A PLAYER WITHIN A DISTANCE OF 10 METERS OR LESS FROM YOU.
- DO NOT SHOOT OVER THE BOUNDARIES OR NETS.
- BLIND SHOOTING IS NOT ALLOWED.
- WHILE IN THE PLAYING FIELD, IF YOU MUST CLEAN YOUR GOGGLE, DO NOT REMOVE THEM. WIPE THE OUTSIDE OFF WITH YOUR GLOVES, SHIRT SLEEVE, A HANDKERCHIEF OR CLEAN SOFT RAG. NEVER LIFT THE MASK AND WIPE THE INSIDE IF THEY CAN’T BE WIPED AND/OR YOUR VISION IS IMPAIRED, THEN CALL FOR A REFEREE TO HELP YOU CLEAN THEM OR TO HELP YOU LEAVE THE FIELD PLAY.
- YOU ARE FULLY RESPONSIBLE FOR ANY DAMAGE OF THE RENTED EQUIPMENT.
- KEEP DIRT OR EARTH OFF YOUR GUN, OR IT WILL JAM. IF YOU CRAWL, DO IT USING YOUR ELBOWS, NOT THE GUN.
- YOU ARE MARKED WHEN YOU ARE HIT BY A PAINTBALL WHICH BREAKS ON YOUR BODY, OR YOUR GUN.
- ONCE YOU HAVE BEEN MARKED, OR WANT TO SURRENDER, HOLD YOUR PINT GUN ABOVE YOUR HEAD, YELL “HIT”, LEAVE YOUR GOGGLES ON.
- DO NOT USE PAINTBALLS FOUND ON THE GROUND.
- THE GAME START AND END WITH AIR HORNS. 3 BLASTS SIGNIFY THE END OF THE GAME. STOP PLAYING, PUT THE BARREL PLUG AND PROCEED TOWARDS THE GATE. THE GAME IS PAUSED WHEN THE REFEREE BLOWS A WHISTLE ONCE, TWO WHISTLES SIGNIFY THE RESUMPTION OF PLAY.
- YOU MUST ASK THE REFEREE’S PERMISSION BEFORE LEAVING THE PLAY AREA.
- NO REARRANGING THE FIELD IN ANY WAY OR BUILDING OF BARRICADES.
- ONLY THE REFEREE CAN STOP THE GAME. HOWEVER, A TRUCE CAN BE CALLED BY A PLAYER IF THERE IS AN INJURY OR SOMEONE’S GOGGLES ARE OFF. DURING A TRUCE, EVERYONE MUST STOP PLAYING.
- NO ONE MAY DELIBERATELY SHOOT AN ELIMINATED OR SURRENDERED PLAYER, REFEREE OR SPECTATOR. IF YOUR DO, YOU ARE OUT OF THE GAME.
- NO PLAYER, HAVING LEFT THE FIELD OF PLAY, MAY RE-ENTER WITHOUT ASKING THE REFEREE’S PERMISSION FIRST.
- IF YOU HAVE A PAINT GUN MALFUNCTION DURING PLAY, PLEASE INFORM THE REFEREE.
- IF YOU HAVE A TEMPER, PLEASE LEAVE IT AT HOME. YOU MAY NOT CONTACT OR GRAB A PERSON IN AGGRESSIVE MANNER.
- THE MAXIMUM LIMIT A PLAYER CAN SHOOT ANOTHER PLAYER IS 3 BROKEN BALLS.
- IF YOU ARE OUT OF SHAPE OR GET TOO HOT, PACE YOURSELF, TAKE UP A DEFENSIVE POSITION AND REST. THE ACTION WILL COME TO YOU.
- THE GAME CAN BE MORE PHYSICALLY DEMANDING THAN WHAT YOU ARE USED TO
- IF YOU HAVE ANY HEART CONDITIONS OR OTHER
ALIMENTS, YOU SHOULD REFER TO YOUR PHYSICIAN FOR APPROVAL TO PLAY. - PLEASE REMEMBER THAN YOU ARE HERE TO HAVE FUN!
- DEATHMATCH
SHOOT YOUR OPPONENTS TO COLLECT ONE POINT FOR EACH HIT. ANYTIME A PLAYER IS HIT THEY HAVE TO STOP, GO BACK TO BASE, TOUCH THE BUILDING BEFORE RESTARTING. AT THE END OF THE GAME THE COACH COUNTS ALL HITS ON PLAYERS AND THE TEAM WITH THE LEAST HIT COUNT WINS. - CAPTURE THE FLAG
EACH TEAM HAS A FLAG AT OR NEAR THEIR BASE. THE OBJECTIVE OF THE GAME IS TO RETRIEVE THE OPPOSITION’S FLAG AND GET IT BACK TO YOUR BASE WHILST DEFENDING YOUR OWN FLAG. UNLIKE THE BULLDOG SCENARIO, OFTEN THE STEALTH LIKE APPROACH CAN BE EFFECTIVE. - BULLDOG - CENTRE FLAG GAMES
A SINGLE FLAG IS PLACED AT THE CENTRE FIELD USUALLY
VISIBLE FROM TEAM BASES. THE OBJECTIVE IS TO GAIN POSSESSION OF THE FLAG AND PLACE IT AT YOUR OPPOSITION’S BASE. OFTEN IT IS NECESSARY TO ELIMINATE ALL OPPOSITION PLAYERS TO ACHIEVE THIS. - MEDIC
A PLAYER FROM EACH TEAM IS CHOSEN AS TEAM MEDIC. WE FIT THE MEDIC OUT WITH A LAB COAT SO HE OR SHE STANDS OUT. WHEN TAGGED IN THIS GAME, PLAYERS STAY ON THE FIELD WITH THEIR GUN IN THE AIR AND CALL “MEDIC”. ALL THE MEDIC HAS TO DO IS TOUCH YOU AND YOU’RE BACK IN THE GAME. THE MEDIC HAS A PAINTBALL MARKER AS NORMAL AND CAN TAG OPPOSITION PLAYERS. THE MEDIC IS ELIMINATED AFTER BEING TAGGED 3 TIMES. - SHOOT THE GENERAL
TEAM CAPTAINS MAKE GOOD GENERALS. RATHER THAN A FLAG, THE GENERAL OF EACH TEAM BECOMES THE TARGET. SHOOT THE GENERAL ON THE OPPOSING TEAM AND YOU WIN. PLAYERS BECOME BODYGUARDS FOR THEIR GENERAL. THE FIRST OUT LOSES.
Timing | Winter Timings | Summer Timings |
---|---|---|
Daily, Tuesday to Sunday: 1pm to 10pm | Daily, Tuesday to Sunday: 1pm to 10pm | |
Monday: Closed | Monday: Closed |
Add Ons | What needs to be add? | Pricing AED |
---|---|---|
Locker | 20 | |
30 min extension | 20% discount on booked session. Subject to availability. | |
Refills 100 balls | 50 | |
Weapon Upgrade M4 | 25 |
Combo & packages
Paintball + 15 Minute Laser Tag Package:
- 100 bullets per person for paintball
- 15 minutes of gameplay for 1 person for laser tag
- Price:125 AED per package
Paintball + 30 Minute Laser Tag Package:
- 200 bullets per person for paintball
- 30 minutes of gameplay for 1 person for laser tag
- Price: 200 AED per package
Group Package:
- 200 bullets per person for paintball (4 people)
- 30 minutes of gameplay for 4 people for laser tag
- Price: 780 AED per package